WEEK 1

(Date)
18 - 24 Aug 2025
(Keywords)
introduction craft code
Week 1 — Introduction deck cover

Introduction

Prepping Introduction Slides

For week 2's presentation, I’ll introduce my research area, why it matters to me, and the key references behind it. I’ll show a few past works and talk about what I’m already drawn to and what I hope to learn next. If possible, I’ll also bring a small technical experiment to show my starting point.

Framing

Structured the deck (area → rationale → reflection → literature → precedents → past works) as a narrative arc.


Unpacking the title

“Hands” (making, intuition, trial-and-error, interruption) vs. “Code” (precision, control).


Core sources

McCullough (the digital hand), Reddy (material agency; error as value), Tsaknaki (craft as care).

[ How did I structure my presentation? ]

Slide flow

Planning my presentation

I went ahead to plan my flow of presentation before visualising them.


Literature

McCullough, Reddy, Tsaknaki

I chose authors that shape the way I see interruption: the digital hand, material agency, and craft as care.

McCullough — The Digital Hand

McCullough

The digital hand

How craft knowledge carries into computational practice; making as embodied thinking.

Reddy — Material Agency

Reddy

Material agency

Error and resistance as signals; materials co-author outcomes rather than obey.

Tsaknaki — Craft as Care

Tsaknaki

Craft as care

Care, slowness, and repair as design values that shape process and aesthetic.


Precedents

Human × machine × nature

Oxman’s Silk Pavilion II (co-creation with silkworms), Seiko Mikami’s Desire of Codes (the body inside code), Baecker’s Irrational Computing (crystals/magnetism as unpredictable inputs).

Neri Oxman

Neri Oxman

Silk Pavilion II

This project combines a computer-designed structure with live silkworms spinning silk, creating a piece built by both technology and nature.

Seiko Mikami

Seiko Mikami

Desire of Codes

This interactive installation reads visitors’ movement, weight, and speed to distort projected lines across the floor, making invisible presence materially visible.

Ralf Baecker

Ralf Baecker

Irrational Computing and other works

Ralf Baecker built machines that combine electronics with natural forces like crystals, magnetism, or radiation. These forces shape how the system behaves, making the results unpredictable and not fully controlled by code.


Past works

Scroll through my Past works

Project Green Bean, Deconstructed Wishing Well, and Translating Generative Patterns by Hand, works that pull toward making, data, and imperfection.

Project Green Bean — sensing + making.
Deconstructed Wishing Well — data as material.
Translating Patterns by Hand — interruption as method.

[ What I Realised ]

Preparing slides is research

Building the slides makes me link all the loose pieces of research together, which helps me see the structure behind what I’ve been collecting.

[ Why It Matters to My FYP ]

Framing is part of making

It reminded me that care sits at the center of my project, that code should be treated as a material, and that interruptions are part of the process rather than mistakes.

[ A realisation ]

Noticing What Actually Drives Me

While gathering references and sketching ideas, I kept coming back to the same things: tactility, irregularity and systems that respond to the hand.